Game status buffer
Prev:
8EE6
Up:
Map
Next:
8EE8
8EE7: New Sprite Height
The height in pixel lines of the new sprite. It is set up by
PrepDraw2
and used by
ColourEntity
.
New_Sprite_Height
8EE7
DEFB $00
Prev:
8EE6
Up:
Map
Next:
8EE8