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Routines |
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Used by the routine at Run_Game.
Sets up the registers to clear the 19 bytes of the sprite drawing workspace and the other variables from Previous_Sprite_Id to Creature_Spawn_Flag (which includes the score and the completion percentage).
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| Clear_Workspace | 9563 | LD BC,$0019 | Set the number of bytes of the workspace to clear to 19. | |
| 9566 | LD HL,$8EE1 | Point at the start of the workspace (Previous_Sprite_Id). | ||
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Continue on to FillMemory.
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| Prev: 9459 | Up: Map | Next: 9569 |