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Routines |
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Used by the routine at Run_Game.
Sets the whole of the attribute buffer to white ink on black paper.
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| Clear_Attributes | 9573 | LD HL,$5800 | Point at the start of the attribute buffer (5800). | |
| 9576 | LD BC,$0300 | Set the size of the attribute buffer (0300 bytes). | ||
| 9579 | LD E,$47 | Use bright white ink on black paper (47) as the attribute to write. | ||
| 957B | JR FillMemory_WithValue | Jump to FillMemory_WithValue to fill the attribute buffer. | ||
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