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98CC: Read World Map
Input
IX Object record
Output
E First byte of the entry (the frame flags of the room)
D Second byte of the entry
Read_World_Map 98CC PUSH HL Stash HL on the stack.
98CD CALL Find_World_Map_Address Find the address of the entry.
98D0 LD E,(HL) Fetch the first byte of the entry.
98D1 INC HL Move on to the second byte.
98D2 LD D,(HL) Fetch the second byte of the entry.
98D3 POP HL Restore HL from the stack.
98D4 RET Return.
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