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B3D4: Destroy Flying Creature
Used by the routine at Handle_Flying_Creature.
Reached when a thrown weapon has hit a creature. It restores the registers that Handle_Flying_Creature_Check_Contact stashed and goes on to destroy the creature at Destroy_Creature.
Input
IX Object record
Destroy_Flying_Creature B3D4 POP DE Restore DE from the stack.
B3D5 JP Destroy_Creature Destroy the creature.
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