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CC89: Sprite: Mushroom
The two frames of the mushroom. The plants of the types 1C 22 and 28 use the first frame and the plants of the types 1D 23 and 29 use the second frame. The plants have different attributes (see Handle_Plant_Set_Up).
Frame 1.
Sprite_Mushroom_1 CC89 DEFB $03 Width = 03 bytes.
CC8A DEFB $1E Height = 1E pixels.
CC8B DEFB $7D,$1D,$80 mushroom-01
CC8E DEFB $1E,$DB,$00
CC91 DEFB $07,$7B,$00
CC94 DEFB $03,$3B,$00
CC97 DEFB $01,$DA,$00
CC9A DEFB $01,$DA,$00
CC9D DEFB $00,$EE,$00
CCA0 DEFB $00,$6E,$00
CCA3 DEFB $00,$76,$00
CCA6 DEFB $00,$36,$00
CCA9 DEFB $00,$36,$00
CCAC DEFB $00,$16,$00
CCAF DEFB $00,$16,$00
CCB2 DEFB $00,$16,$00
CCB5 DEFB $00,$1E,$00
CCB8 DEFB $30,$1E,$00
CCBB DEFB $70,$1E,$00
CCBE DEFB $70,$3E,$00
CCC1 DEFB $E1,$CE,$00
CCC4 DEFB $E1,$F0,$00
CCC7 DEFB $E3,$FE,$00
CCCA DEFB $E3,$BF,$C0
CCCD DEFB $63,$FF,$F0
CCD0 DEFB $62,$CF,$68
CCD3 DEFB $73,$CF,$F0
CCD6 DEFB $33,$FF,$E0
CCD9 DEFB $13,$FC,$E0
CCDC DEFB $09,$3C,$C0
CCDF DEFB $05,$3F,$80
CCE2 DEFB $00,$FE,$00
Frame 2.
Sprite_Mushroom_2 CCE5 DEFB $03 Width = 03 bytes.
CCE6 DEFB $1F Height = 1F pixels.
CCE7 DEFB $7D,$4D,$80 mushroom-02
CCEA DEFB $1E,$DB,$00
CCED DEFB $07,$7B,$00
CCF0 DEFB $03,$BB,$00
CCF3 DEFB $01,$DA,$00
CCF6 DEFB $00,$DA,$00
CCF9 DEFB $00,$EE,$00
CCFC DEFB $00,$6E,$00
CCFF DEFB $00,$36,$00
CD02 DEFB $00,$36,$00
CD05 DEFB $00,$1A,$00
CD08 DEFB $00,$1B,$00
CD0B DEFB $00,$1B,$00
CD0E DEFB $00,$0F,$00
CD11 DEFB $00,$0F,$00
CD14 DEFB $00,$0F,$00
CD17 DEFB $00,$0F,$00
CD1A DEFB $18,$1F,$00
CD1D DEFB $1C,$1F,$00
CD20 DEFB $38,$47,$00
CD23 DEFB $38,$F8,$00
CD26 DEFB $38,$FF,$80
CD29 DEFB $38,$EF,$FE
CD2C DEFB $1C,$FF,$DA
CD2F DEFB $1C,$B3,$FE
CD32 DEFB $1C,$F3,$FC
CD35 DEFB $0C,$FF,$38
CD38 DEFB $06,$FF,$38
CD3B DEFB $02,$67,$F0
CD3E DEFB $01,$67,$E0
CD41 DEFB $00,$3F,$80
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