Prev: EA7D Up: Map Next: EAA2
EA9C: Handle Projectile
Handler for the object types 6C to 6F which are the daggers and the arrows that Sabreman throws (see Throw_Weapon). It saves the state of the object and moves it in the same way as the other thrown weapons (see Move_Thrown_Weapon).
Input
IX Object record of the projectile
Handle_Projectile EA9C CALL StoreEntity Save the state of the projectile.
EA9F JP Move_Thrown_Weapon Jump to Move_Thrown_Weapon to move the projectile.
Prev: EA7D Up: Map Next: EAA2