|  | Game status buffer | 
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When player 2 is using the keyboard, these byte pairs will be populated with the corresponding keys.
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| Player_2_Up | 35816 | DEFB 0,0 | Player 2 - "up" key. | |||||
| Player_2_Up_Right | 35818 | DEFB 0,0 | Player 2 - "up/ right" key. | |||||
| Player_2_Right | 35820 | DEFB 0,0 | Player 2 - "right" key. | |||||
| Player_2_Down_Right | 35822 | DEFB 0,0 | Player 2 - "down/ right" key. | |||||
| Player_2_Down | 35824 | DEFB 0,0 | Player 2 - "down" key. | |||||
| Player_2_Down_Left | 35826 | DEFB 0,0 | Player 2 - "down/ left" key. | |||||
| Player_2_Left | 35828 | DEFB 0,0 | Player 2 - "left" key. | |||||
| Player_2_Up_Left | 35830 | DEFB 0,0 | Player 2 - "up/ left" key. | |||||
| Player_2_Fire | 35832 | DEFB 0,0 | Player 2 - "fire" key. | |||||
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