Routines |
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Used by the routine at Game_Over.
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40047 | LD A,(39979) | Return if 39979 is not zero. | ||
40050 | AND A | |||
40051 | RET NZ | |||
40052 | LD A,(43523) | Return if 43523 or 43587 is not zero. | ||
40055 | LD HL,43587 | |||
40058 | OR (HL) | |||
40059 | RET NZ | |||
40060 | LD A,(43524) | Return if 43524 is 23. | ||
40063 | CP 23 | |||
40065 | RET Z | |||
40066 | LD HL,40102 | Decrease 40102 by one, return if it is not zero. | ||
40069 | DEC (HL) | |||
40070 | RET NZ | |||
40071 | LD (HL),13 | Write 13 to; | ||
40073 | CALL Time_Tick | Call Time_Tick and jump to Print_Time if it is not zero. | ||
40076 | JR NZ,Print_Time | |||
40078 | LD A,1 | Write 1 to; | ||
40080 | LD (39979),A |
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