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Routines |
| Prev: C71E | Up: Map | Next: C765 |
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Used by the routine at Init_Title_Screen.
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| Sheriff_Star | C720 | LD HL,$4000 | Writes 00 to all 1AFF bytes of the screen buffer (i.e. "blanks it"). | ||||||||||||
| C723 | LD DE,$4001 | ||||||||||||||
| C726 | LD BC,$1800 | ||||||||||||||
| C729 | LD (HL),$00 | ||||||||||||||
| C72B | LDIR | ||||||||||||||
| C72D | LD BC,$02FF | Continues into the attributes buffer, and writes $06 to every location.
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| C730 | LD (HL),$06 | ||||||||||||||
| C732 | LDIR | ||||||||||||||
| C734 | LD HL,$408B | Points to Badge_Image and prints it to the screen using Draw_Character. | |||||||||||||
| C737 | LD DE,$F600 | ||||||||||||||
| C73A | LD BC,$5008 | ||||||||||||||
| C73D | CALL Draw_Character | ||||||||||||||
| C740 | LD HL,$C765 | Points to Header_01 and prints it to the screen using Print_TwoToneText_Alias.
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| C743 | LD DE,$5001 | ||||||||||||||
| C746 | LD BC,$0702 | ||||||||||||||
| C749 | CALL Print_TwoToneText_Alias | ||||||||||||||
| C74C | LD HL,$C784 | Points to Header_02 and prints it to the screen using Print_TwoToneText_Alias.
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| C74F | LD DE,$5041 | ||||||||||||||
| C752 | LD BC,$0702 | ||||||||||||||
| C755 | CALL Print_TwoToneText_Alias | ||||||||||||||
| C758 | LD HL,$C7A3 | Points to Header_03 and prints it to the screen using Print_TwoToneText_Alias.
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| C75B | LD DE,$5083 | ||||||||||||||
| C75E | LD BC,$0702 | ||||||||||||||
| C761 | CALL Print_TwoToneText_Alias | ||||||||||||||
| C764 | RET | Return. | |||||||||||||
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