|  | Routines | 
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| 
Used by the routine at InitialiseGame.
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| 38453 | LD B,128 | B=128. | ||
| 38455 | LD DE,16384 | DE=16384. | ||
| 38458 | LD HL,63744 | HL=63744. | ||
| 38461 | LD (HL),E | Write E to *HL. | ||
| 38462 | INC L | Increment L by one. | ||
| 38463 | LD (HL),D | Write D to *HL. | ||
| 38464 | INC L | Increment L by one. | ||
| 38465 | EX DE,HL | Exchange the DE and HL registers. | ||
| 38466 | CALL NextScreenBufferLine | Call NextScreenBufferLine. | ||
| 38469 | CALL NextScreenBufferLine | Call NextScreenBufferLine. | ||
| 38472 | EX DE,HL | Exchange the DE and HL registers. | ||
| 38473 | DJNZ 38461 | Decrease counter by one and loop back to 38461 until counter is zero. | ||
| 38475 | RET | Return. | ||
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