|  | Routines | 
| Prev: 46191 | Up: Map | Next: 46408 | 
| 
Used by the routine at 43530.
 
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| InitialiseOpponent | 46359 | LD E,6 | E=6. | |||||
| 46361 | CALL 43125 | Call 43125. | ||||||
| 46364 | LD HL,46212 | HL=Table_Opponent_BeerBellyBill. | ||||||
| 46367 | LD DE,21 | Set the length of the opponent data in DE (0021 bytes). | ||||||
| 46370 | LD C,A | C=the opponent ID. | ||||||
| 46371 | AND A | Set a counter in B of the opponent ID. | ||||||
| 46372 | LD B,A | |||||||
| 46373 | JR Z,FoundOpponentData | Jump to FoundOpponentData if the opponent counter is zero. | ||||||
| FindOpponentData_Loop | 46375 | ADD HL,DE | Move HL to the next opponent data block. | |||||
| 46376 | DJNZ FindOpponentData_Loop | Decrease the opponent counter by one and loop back to FindOpponentData_Loop until the counter is zero. | ||||||
| 
HL now points to the opponent data block.
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| FoundOpponentData | 46378 | LD (39713),HL | Write the opponent data pointer to *QuarterFinals_OpponentData. | |||||
| InitialiseOpponent_0 | 46381 | PUSH BC | Stash BC on the stack. | |||||
| 46382 | LD E,6 | E=6. | ||||||
| 46384 | CALL 43125 | Call 43125. | ||||||
| 46387 | POP BC | Restore BC from the stack. | ||||||
| 46388 | CP C | Jump to InitialiseOpponent_0 if A is equal to C. | ||||||
| 46389 | JR Z,InitialiseOpponent_0 | |||||||
| 46391 | LD HL,46212 | HL=Table_Opponent_BeerBellyBill. | ||||||
| 46394 | LD DE,21 | Set the length of the opponent data in DE (0021 bytes). | ||||||
| 46397 | AND A | Set a counter in B of the opponent ID. | ||||||
| 46398 | LD B,A | |||||||
| 46399 | JR Z,InitialiseOpponent_2 | Jump to InitialiseOpponent_2 if the opponent counter is zero. | ||||||
| InitialiseOpponent_1 | 46401 | ADD HL,DE | Move HL to the next opponent data block. | |||||
| 46402 | DJNZ InitialiseOpponent_1 | Decrease the opponent counter by one and loop back to InitialiseOpponent_1 until the counter is zero. | ||||||
| InitialiseOpponent_2 | 46404 | LD (39715),HL | Write HL to *SemiFinals_OpponentData. | |||||
| 46407 | RET | Return. | ||||||
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