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Routines | 
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| CheckActiveScenicEvents | A652 | JR ActiveScenicEvents_CheckNext | Jump to ActiveScenicEvents_CheckNext. | |||||||||||
| ActiveScenicEvents_Loop | A654 | INC HL | Move to the next event ID. | |||||||||||
| ActiveScenicEvents_CheckNext | A655 | LD A,(HL) | Jump to NoActiveScenicEvents if *HL is equal to FF. | |||||||||||
| A656 | CP $FF | |||||||||||||
| A658 | JR Z,NoActiveScenicEvents | |||||||||||||
| A65A | CALL ValidateItemPresent | Call ValidateItemPresent. | ||||||||||||
| A65D | JR NZ,ActiveScenicEvents_Loop | Jump to ActiveScenicEvents_Loop if the Z flag is not set. | ||||||||||||
| A65F | LD A,(HL) | A=*HL. | ||||||||||||
| A660 | RET | Return. | ||||||||||||
| NoActiveScenicEvents | A661 | AND A | Set Z flag. | |||||||||||
| A662 | RET | Return. | ||||||||||||
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View the equivalent code in The Jewels Of Babylon.
 
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