![]()  | 
Routines | 
| Prev: EE22 | Up: Map | Next: EE51 | 
| 
 | 
||||
| 
 
Make the lion inactive.
 
 | 
||||
| Event_Lion | EE40 | LD HL,$BC66 | Reset bit 3 of *Flag_TurnBasedEventState which relates to the lion being active. | |
| EE43 | RES 3,(HL) | |||
| EE45 | LD A,$2A | Call ValidateItemPresent using item: "A lion". | ||
| EE47 | CALL ValidateItemPresent | |||
| EE4A | RET NZ | Return if the lion is not in the current room. | ||
| 
 
Print "The lion pounces upon you.
It mauls you savagely.".
 
 | 
||||
| EE4B | LD HL,$D66E | HL=D66E. | ||
| EE4E | JP Events_GameOver | Jump to Events_GameOver. | ||
| Prev: EE22 | Up: Map | Next: EE51 |