![]() |
Game status buffer |
| Prev: 48280 | Up: Map | Next: 48331 |
|
When loading or saving, this buffer is used for storing Table_ConfigurableExits - which are then copied to/ from the table itself.
|
||||
| LoadSaveBuffer | 48281 | DEFB 0,0,0,0,0,0,0,0 | ||
| 48289 | DEFB 0,0,0,0,0,0,0,0 | |||
| 48297 | DEFB 0,0,0,0,0,0,0,0 | |||
| 48305 | DEFB 0,0,0,0,0,0,0,0 | |||
| 48313 | DEFB 0,0,0,0,0,0,0,0 | |||
| 48321 | DEFB 0,0,0,0,0,0,0,0 | |||
| 48329 | DEFB 0,0 | |||
| Prev: 48280 | Up: Map | Next: 48331 |