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Game status buffer |
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Object_24 | 8E81 | DEFB $01 | Appears in the game 01 time. | ||||||||||||||||
8E82 | DEFB $FF | No mother object. | |||||||||||||||||
8E83 | DEFB $FF | Volume (?) | |||||||||||||||||
8E84 | DEFB $FF | Mass (?) | |||||||||||||||||
8E85 | DEFB $01 | ||||||||||||||||||
8E86 | DEFB $A0 | Strength (?) | |||||||||||||||||
8E87 | DEFB $00 | ||||||||||||||||||
8E88 | DEFB %01111110 | Attributes:
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8E89 | DEFB $80,$75 | Object Name: "[CMD:65:32] [CMD:4C:84] [CMD:68:97] [CMD:38:63] [CTRL:0A] [CMD:05:EF] [CMD:02:72] [CMD:37:3F] [CMD:70:B9] [CMD:42:98] [CMD:47:79] "[CMD:74:17] ,[CMD:09:F2] [CMD:28:59] [CTRL:18] [CMD:32:2B] [CMD:06:50] S [CMD:25:C7] [CMD:1C:FC] [CMD:25:C7] .".[CMD:46:E2] [CMD:03:B4] DO [CMD:07:AF] ytes: .[CTRL:02] [CMD:1D:F3] [CMD:70:B9] [CTRL:02] [CMD:4D:FF] S 2[CMD:38:E5] [CMD:10:C0] [CMD:0C:6A] [CMD:02:6E] ,". | |||||||||||||||||
8E8B | DEFB $09,$00 | ||||||||||||||||||
8E8D | DEFB $00,$00 | ||||||||||||||||||
8E8F | DEFB $00,$08 | ||||||||||||||||||
8E91 | DEFB $0D,$08 | ||||||||||||||||||
8E93 | DEFB $0C,$09 | ||||||||||||||||||
8E95 | DEFB $19,$08 | ||||||||||||||||||
8E97 | DEFB $18,$09 | ||||||||||||||||||
8E99 | DEFB $28,$09 | ||||||||||||||||||
8E9B | DEFB $FF | Terminator FF. |
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