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Game status buffer |
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Object_25 | 8E9C | DEFB $01 | Appears in the game 01 time. | ||||||||||||||||
8E9D | DEFB $03 | Mother object: Watson. | |||||||||||||||||
8E9E | DEFB $01 | Volume (?) | |||||||||||||||||
8E9F | DEFB $01 | Mass (?) | |||||||||||||||||
8EA0 | DEFB $00 | ||||||||||||||||||
8EA1 | DEFB $80 | Strength (?) | |||||||||||||||||
8EA2 | DEFB $00 | ||||||||||||||||||
8EA3 | DEFB %10101011 | Attributes:
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8EA4 | DEFB $01,$11 | Object Name: "[CTRL:01] <[CMD:7D:71] [CMD:53:11] \n[CTRL:11] [CTRL:18] [CTRL:06] :\n[CMD:28:10] *## #y 7[CMD:49:CD] [CMD:7D:CB] [CTRL:02] [CMD:1E:FD] [CMD:4B:02] [CMD:2E:2A] [CMD:0A:5C] [CMD:65:2A] =!S [CTRL:11] [CMD:65:ED] =[CMD:02:5C] [CMD:65:37] [CMD:4D:95] [CTRL:11] [CMD:6B:CD] [CTRL:18] [CMD:6B:CD] [CMD:61:18] *[CMD:0A:5C] [CMD:63:EB] [CMD:4D:4D] \n:[CMD:0B:5C] [CMD:12:38] & [CTRL:06] [CMD:7D:96] [CTRL:1E] > [CMD:55:CD] [CMD:74:09] [CMD:51:18] [CMD:69:16]". | |||||||||||||||||
8EA6 | DEFB $02,$00 | ||||||||||||||||||
8EA8 | DEFB $00,$00 | ||||||||||||||||||
8EAA | DEFB $00,$08 | ||||||||||||||||||
8EAC | DEFB $FF | Terminator FF. |
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