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Game status buffer |
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Object_29 | 8EE4 | DEFB $02 | Appears in the game 02 times. | ||||||||||||||||
8EE5 | DEFB $FF | No mother object. | |||||||||||||||||
8EE6 | DEFB $55 | Volume (?) | |||||||||||||||||
8EE7 | DEFB $FF | Mass (?) | |||||||||||||||||
8EE8 | DEFB $00 | ||||||||||||||||||
8EE9 | DEFB $A0 | Strength (?) | |||||||||||||||||
8EEA | DEFB $00 | ||||||||||||||||||
8EEB | DEFB %01101110 | Attributes:
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8EEC | DEFB $12,$0D | Object Name: "*[CMD:11:5C] [CMD:65:CD] \~ [CMD:75:21] \~ < ![CMD:09:5C] [CMD:3E:38] [CTRL:03] 4[CTRL:06] [CTRL:18] [CMD:4D:00] [CTRL:0E] [CMD:71:3D] [CMD:68:E1] [CMD:7D:75] "[CMD:0F:5C] [CMD:6D:4B] [CMD:08:5C] [CMD:7D:CB] [CTRL:02] [CMD:06:CD] [CMD:59:0D] [CMD:7D:CB] [CTRL:02] [CMD:46:C1] [CMD:49:AF] *[CMD:0D:5C] [CMD:7D:CB] [CTRL:02] [CTRL:04] S [CMD:7D:6E] [CTRL:0E] "[CMD:0F:5C] ![CMD:11:5C] [CTRL:02] [CTRL:0F] [CMD:2E:E6] [CMD:49:CD] [CMD:2F:0D] !<[CMD:2E:CB] [CMD:46:CD] [CMD:7D:46] 1[CMD:4D:44] [CTRL:0E] ![CMD:40:5A] :[CMD:0D:5C] [CTRL:05] [CTRL:18] [CTRL:07] [CTRL:0E] + \n [CMD:7B:10] [CMD:77:FD] 61[CTRL:02] >[CMD:7D:CD] [CTRL:01] [CTRL:16] *[CTRL:11] [CMD:74:09] [CMD:27:73] #y #". | |||||||||||||||||
8EEE | DEFB $04,$00 | ||||||||||||||||||
8EF0 | DEFB $00,$00 | ||||||||||||||||||
8EF2 | DEFB $00,$0C | ||||||||||||||||||
8EF4 | DEFB $0D | ||||||||||||||||||
8EF5 | DEFB $FF | Terminator FF. |
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