![]() |
Game status buffer |
Prev: 9118 | Up: Map | Next: 9144 |
|
|||||||||||||||||||
Object_54 | 912E | DEFB $02 | Appears in the game 02 times. | ||||||||||||||||
912F | DEFB $FF | No mother object. | |||||||||||||||||
9130 | DEFB $FF | Volume (?) | |||||||||||||||||
9131 | DEFB $FF | Mass (?) | |||||||||||||||||
9132 | DEFB $00 | ||||||||||||||||||
9133 | DEFB $80 | Strength (?) | |||||||||||||||||
9134 | DEFB $00 | ||||||||||||||||||
9135 | DEFB %01101110 | Attributes:
|
|||||||||||||||||
9136 | DEFB $02,$CE | Object Name: "[CTRL:04] *[CMD:6E:9F] [CMD:5D:22] [CMD:6E:9F] [CMD:5D:75] [CMD:7E:DD] [CMD:7F:21] *CU [CMD:4D:9F] [CMD:25:18] [CMD:5D:7E] [CTRL:01] [CMD:4D:DE] [CMD:4E:32] 3[CMD:20:DD] [CTRL:02] [CMD:4D:DE] [CMD:4E:32] 4[CMD:20:DD] [CTRL:03] [CMD:4D:DE] [CMD:4E:32] 5[CMD:20:CD] [CMD:51:C4] [CMD:58:28] 0 [CTRL:18] [CTRL:03] [CMD:4D:DE] [CMD:4E:32] 4[CMD:20:DD] [CTRL:04] [CMD:4D:DE] [CMD:4E:32] 5[CMD:20:18] [CTRL:08] >[CMD:7F:32] 4[CMD:20:32] 5[CMD:20:3E] [CMD:7F:32] 3[CMD:20:DD] [CTRL:01] [CMD:5D:66] [CTRL:02] [CMD:4D:91] [CMD:45:D8] (%[CMD:5D:7E] [CTRL:01] [CMD:4D:DE] [CMD:4E:32] 3[CMD:20:3E] [CMD:7F:32] 4[CMD:20:32] 5[CMD:20:CD] [CMD:51:C4] [CMD:58:28] 7[CTRL:18] [CTRL:0C] [CMD:7D:2A] [CMD:5B:9F] *[CMD:59:9F] [CMD:65:DD] [CMD:61:7E] [CMD:49:CD] [CMD:03:CE] [CMD:4D:03] [CMD:4F:DD] [CMD:4B:00] ([CTRL:06]". | |||||||||||||||||
9138 | DEFB $09,$00 | ||||||||||||||||||
913A | DEFB $00,$00 | ||||||||||||||||||
913C | DEFB $00,$48 | ||||||||||||||||||
913E | DEFB $45,$24 | ||||||||||||||||||
9140 | DEFB $06,$0E | ||||||||||||||||||
9142 | DEFB $07 | ||||||||||||||||||
9143 | DEFB $FF | Terminator FF. |
Prev: 9118 | Up: Map | Next: 9144 |