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Game status buffer |
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Object_53 | 9118 | DEFB $02 | Appears in the game 02 times. | ||||||||||||||||
9119 | DEFB $FF | No mother object. | |||||||||||||||||
911A | DEFB $FF | Volume (?) | |||||||||||||||||
911B | DEFB $FF | Mass (?) | |||||||||||||||||
911C | DEFB $00 | ||||||||||||||||||
911D | DEFB $80 | Strength (?) | |||||||||||||||||
911E | DEFB $00 | ||||||||||||||||||
911F | DEFB %01101110 | Attributes:
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9120 | DEFB $02,$CE | Object Name: "[CTRL:04] *[CMD:6E:9F] [CMD:5D:22] [CMD:6E:9F] [CMD:5D:75] [CMD:7E:DD] [CMD:7F:21] *CU [CMD:4D:9F] [CMD:25:18] [CMD:5D:7E] [CTRL:01] [CMD:4D:DE] [CMD:4E:32] 3[CMD:20:DD] [CTRL:02] [CMD:4D:DE] [CMD:4E:32] 4[CMD:20:DD] [CTRL:03] [CMD:4D:DE] [CMD:4E:32] 5[CMD:20:CD] [CMD:51:C4] [CMD:58:28] 0 [CTRL:18] [CTRL:03] [CMD:4D:DE] [CMD:4E:32] 4[CMD:20:DD] [CTRL:04] [CMD:4D:DE] [CMD:4E:32] 5[CMD:20:18] [CTRL:08] >[CMD:7F:32] 4[CMD:20:32] 5[CMD:20:3E] [CMD:7F:32] 3[CMD:20:DD] [CTRL:01] [CMD:5D:66] [CTRL:02] [CMD:4D:91] [CMD:45:D8] (%[CMD:5D:7E] [CTRL:01] [CMD:4D:DE] [CMD:4E:32] 3[CMD:20:3E] [CMD:7F:32] 4[CMD:20:32] 5[CMD:20:CD] [CMD:51:C4] [CMD:58:28] 7[CTRL:18] [CTRL:0C] [CMD:7D:2A] [CMD:5B:9F] *[CMD:59:9F] [CMD:65:DD] [CMD:61:7E] [CMD:49:CD] [CMD:03:CE] [CMD:4D:03] [CMD:4F:DD] [CMD:4B:00] ([CTRL:06]". | |||||||||||||||||
9122 | DEFB $00,$00 | ||||||||||||||||||
9124 | DEFB $00,$00 | ||||||||||||||||||
9126 | DEFB $00,$4B | ||||||||||||||||||
9128 | DEFB $46,$24 | ||||||||||||||||||
912A | DEFB $06,$0E | ||||||||||||||||||
912C | DEFB $07 | ||||||||||||||||||
912D | DEFB $FF | Terminator FF. |
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