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Game status buffer |
Prev: 94E6 | Up: Map | Next: 950D |
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Object_104 | 94FC | DEFB $01 | Appears in the game 01 time. | ||||||||||||||||
94FD | DEFB $FF | No mother object. | |||||||||||||||||
94FE | DEFB $30 | Volume (?) | |||||||||||||||||
94FF | DEFB $30 | Mass (?) | |||||||||||||||||
9500 | DEFB $40 | ||||||||||||||||||
9501 | DEFB $E0 | Strength (?) | |||||||||||||||||
9502 | DEFB $00 | ||||||||||||||||||
9503 | DEFB %00101010 | Attributes:
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9504 | DEFB $10,$7B | Object Name: "[CMD:65:24] [CMD:09:85] [CMD:09:9A] [CMD:06:B5] [CMD:40:88] [CMD:71:D8] [CMD:78:55] [CMD:44:A6] 0 [CMD:00:CE] [CMD:02:6E] ."NKEY [CMD:48:B6] [CMD:72:16] [CMD:41:29] [CMD:02:72] [CTRL:03] *[CMD:52:0A] [CMD:44:24] [CMD:38:E0] ". S [CMD:08:93] [CMD:04:90] [CMD:08:93] .". | |||||||||||||||||
9506 | DEFB $03,$00 | ||||||||||||||||||
9508 | DEFB $00,$00 | ||||||||||||||||||
950A | DEFB $00,$00 | ||||||||||||||||||
950C | DEFB $FF | Terminator FF. |
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