![]() |
Game status buffer |
| Prev: B173 | Up: Map | Next: B191 |
|
Pointer to the current position in the object table being processed.
|
||||
| ObjectTablePointer | B17E | DEFW $0000 | ||
| B180 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| B188 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| B190 | DEFB $00 | |||
| Prev: B173 | Up: Map | Next: B191 |