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Game status buffer |
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Pointer to the current position in the object table being processed.
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| ObjectTablePointer | 45438 | DEFW 0 | ||
| 45440 | DEFB 0,0,0,0,0,0,0,0 | |||
| 45448 | DEFB 0,0,0,0,0,0,0,0 | |||
| 45456 | DEFB 0 | |||
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