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Routines |
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Used by the routines at Event_Roman, Event_Boar, Event_FurtiveFigure, Event_Rats, Event_Woman, Event_WomanGuidesThroughSwamp_North, Event_WomanGuidesThroughSwamp_East, Event_WomanGuidesThroughSwamp_South, Event_WomanGuidesThroughSwamp_East_2, Event_Druid, EBDA, ECBE, Process_GetLadder, F0AC, Process_BuyMeatFromTraderWithIron, F179, F1DF, F2BA, F4B9, Process_EatFood, Process_EatMeat, F544, F620 and F7FD.
Updates a given item/ event ID so it's then "inactive" (has a location ID of 00).
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Handler_DestroyItemEvent | AEE0 | LD B,A | Load the item/ event ID into B. | |||||
AEE1 | LD C,$00 | Set the room ID to 00 which will deactivate the item/ event. | ||||||
AEE3 | CALL $AF08 | Call AF08. | ||||||
AEE6 | RET | Return. | ||||||
View the equivalent code in The Jewels Of Babylon.
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