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Routines |
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Process_EatMeat | F52E | LD A,$3A | Call IsPlayerCarryingItem with item 3A: "Some meat". | |||||
F530 | CALL IsPlayerCarryingItem | |||||||
The player has the meat in their inventory, so eat it!
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F533 | LD A,E | Call Handler_DestroyItemEvent with the item ID of the originally requsted item. | ||||||
F534 | CALL Handler_DestroyItemEvent | |||||||
F537 | LD HL,$A790 | Decrease *Count_InventoryItems by one. | ||||||
F53A | DEC (HL) | |||||||
Print "O.K.".
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F53B | CALL Response_OK_Duplicate | Call Response_OK_Duplicate. | ||||||
Print "It was a little tough.".
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F53E | LD HL,$DC41 | HL=Messaging_WasLittleTough. | ||||||
F541 | JP $ED6D | Jump to ED6D. |
Prev: F518 | Up: Map | Next: F544 |