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Routines | 
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The player wants to pick up the meat, check which version of it is in the current room.
 
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| Process_GetMeat | EF38 | LD HL,$E396 | Call CheckItemGroupPresent with Data_ItemGroup_Meat. | |
| EF3B | CALL CheckItemGroupPresent | |||
| EF3E | CP $3C | Jump to Handler_CheckPlayerInventory_PickUpItem if the meat state in the current room is not "A trader,selling some meat". | ||
| EF40 | JP NZ,Handler_CheckPlayerInventory_PickUpItem | |||
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Print "The trader snatches it back,
angrily.".
 
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| Process_TakeMeatFromTrader | EF43 | LD HL,$D245 | HL=Messaging_TraderSnatchesItBack. | |
| EF46 | JP PrintStringAndNewline_Duplicate | Jump to PrintStringAndNewline_Duplicate. | ||
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