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F2EC: Process: Drink
Process_Drink F2EC LD A,($A7C3) Load *CurrentRoom into A.
F2EF CP $2A Jump to Drink_SaltWater if the current room is not room 2A: The Lake.
F2F1 JR NZ,Drink_SaltWater
Print "You drink some water.".
F2F3 LD HL,$D8E7 HL=Messaging_DrinkSomeWater.
F2F6 JP $ED6D Jump to ED6D.
Print "You can't. It's salt water.".
Drink_SaltWater F2F9 LD HL,$D8FD HL=Messaging_CantSaltWater.
F2FC JP $ED6D Jump to ED6D.
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