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F5F9: Routine at F5F9
F5F9 LD A,($A7C3) Jump to F604 if *CurrentRoom is not equal to room 43: The Crystal Cavern.
F5FC CP $43
F5FE JR NZ,$F604
F600 LD A,$57 A=57.
F602 JR $F60F Jump to F60F.
F604 LD A,$43 A=43.
F606 LD HL,$A76D Jump to F60F if bit 5 of *A76D is not set.
F609 BIT 5,(HL)
F60B JR Z,$F60F
F60D LD A,$56 A=56.
F60F PUSH AF Stash AF on the stack.
Print "You feel a sense of rushing movement...".
F610 LD HL,$DCBD HL=Messaging_SenseOfRushingMovement.
F613 CALL PrintStringAndNewline Call PrintStringAndNewline.
F616 LD B,$32 B=32.
F618 CALL Pause_Loop Call Pause_Loop.
F61B POP AF Restore AF from the stack.
F61C CALL $EB10 Call EB10.
F61F RET Return.
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