![]()  | 
Routines | 
| Prev: 61221 | Up: Map | Next: 61240 | 
| 
 | 
||||
| 
 
The player wants to pick up the sword, check which version of it is in the current room.
 
 | 
||||
| Process_GetSword | 61226 | LD HL,58258 | Call CheckItemGroupPresent with Data_ItemGroup_Sword. | |
| 61229 | CALL CheckItemGroupPresent | |||
| 61232 | CP 89 | Jump to GetSword if the sword state in the current room is "A shimmering stone slab with a sword laying upon it". | ||
| 61234 | JP Z,GetSword | |||
| 61237 | JP Handler_CheckPlayerInventory_PickUpItem | Jump to Handler_CheckPlayerInventory_PickUpItem. | ||
| Prev: 61221 | Up: Map | Next: 61240 |