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964C: Graphics: Sand (Goldfish Game)
See PopulateSandBuffer.
sand
It's actually chosen randomly in the game (the image here is simply sequential for an example).
Graphics_GoldfishGameSand 964C DEFB $10,$38,$5C,$F7,$FF,$FD,$DF,$FF
udg38476_14x4
9654 DEFB $18,$3C,$7A,$EF,$FB,$FF,$F7,$FF
udg38484_14x4
965C DEFB $00,$00,$00,$C0,$F1,$7B,$FF,$FF
udg38492_14x4
9664 DEFB $00,$00,$00,$C1,$F3,$FF,$BF,$FF
udg38500_14x4
966C DEFB $20,$30,$78,$EF,$FF,$BB,$FF,$FF
udg38508_14x4
9674 DEFB $00,$00,$00,$87,$8F,$DF,$FE,$FF
udg38516_14x4
967C DEFB $10,$38,$FC,$FF,$F7,$FF,$FF,$FF
udg38524_14x4
9684 DEFB $0C,$1C,$3E,$FF,$FF,$BB,$FF,$FF
udg38532_14x4
968C DEFB $10,$38,$5C,$F7,$FF,$FD,$DF,$FF
udg38540_14x4
9694 DEFB $18,$3C,$7A,$EF,$FB,$FF,$F7,$FF
udg38548_14x4
969C DEFB $00,$00,$00,$C0,$F1,$7B,$FF,$FF
udg38556_14x4
96A4 DEFB $00,$00,$00,$C1,$F3,$FF,$BF,$FF
udg38564_14x4
96AC DEFB $20,$30,$78,$EF,$FF,$BB,$FF,$FF
udg38572_14x4
96B4 DEFB $00,$00,$00,$87,$8F,$DF,$FE,$FF
udg38580_14x4
96BC DEFB $10,$38,$FC,$FF,$F7,$FF,$FF,$FF
udg38588_14x4
96C4 DEFB $0C,$1C,$3E,$FF,$FF,$BB,$FF,$FF
udg38596_14x4
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