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DC22: Buffer: Sand Animation (Goldfish Game)
Populated by PopulateSandBuffer.
Buffer_SandAnimation DC22 DEFB $00,$00,$00,$00,$00,$00,$00,$00
DC2A DEFB $00,$00,$00,$00,$00,$00,$00,$00
DC32 DEFB $00,$00,$00,$00,$00,$00,$00,$00
DC3A DEFB $00,$00,$00,$00,$00,$00,$00,$00
DC42 DEFB $00,$00,$00,$00,$00,$00,$00,$00
DC4A DEFB $00,$00,$00,$00,$00,$00,$00,$00
DC52 DEFB $00,$00,$00,$00,$00,$00,$00,$00
DC5A DEFB $00,$00,$00,$00,$00,$00,$00,$00
DC62 DEFB $00,$00,$00,$00,$00,$00,$00,$00
DC6A DEFB $00,$00,$00,$00,$00,$00,$00,$00
DC72 DEFB $00,$00,$00,$00,$00,$00,$00,$00
DC7A DEFB $00,$00,$00,$00,$00,$00,$00,$00
DC82 DEFB $00,$00,$00,$00,$00,$00,$00,$00
DC8A DEFB $00,$00,$00,$00,$00,$00,$00,$00
DC92 DEFB $00,$00,$00,$00,$00,$00,$00,$00
DC9A DEFB $00,$00,$00,$00,$00,$00,$00,$00
DCA2 DEFB $00,$00,$00,$00,$00,$00,$00,$00
DCAA DEFB $00,$00,$00,$00,$00,$00,$00,$00
DCB2 DEFB $00,$00,$00,$00,$00,$00,$00,$00
DCBA DEFB $00,$00,$00,$00,$00,$00,$00,$00
DCC2 DEFB $00,$00,$00,$00,$00,$00,$00,$00
DCCA DEFB $00,$00,$00,$00,$00,$00,$00,$00
DCD2 DEFB $00,$00,$00,$00,$00,$00,$00,$00
DCDA DEFB $00,$00,$00,$00,$00,$00,$00,$00
DCE2 DEFB $00,$00,$00,$00,$00,$00,$00,$00
DCEA DEFB $00,$00,$00,$00,$00,$00,$00,$00
DCF2 DEFB $00,$00,$00,$00,$00,$00,$00,$00
DCFA DEFB $00,$00,$00,$00,$00,$00,$00,$00
DD02 DEFB $00,$00,$00,$00,$00,$00,$00,$00
DD0A DEFB $00,$00,$00,$00,$00,$00,$00,$00
DD12 DEFB $00,$00,$00,$00,$00,$00,$00,$00
DD1A DEFB $00,$00,$00,$00,$00,$00,$00,$00
DD22 DEFB $00,$00,$00,$00,$00,$00,$00,$00
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