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F31C: Table: Animal Attributes
Used by the routines at AbortAnimalEvent, AnimalsEventTiming and Handler_Animals.
Live animal sprite slot. Cleared by AbortAnimalEvent; populated by AnimalsEventTiming.
TableAnimalAttributes F31C DEFB $00 Horizontal co-ordinate (also 00 when no animal is active)
F31D DEFB $00 Vertical co-ordinate
F31E DEFB $00 Horizontal position in character block
F31F DEFB $00 Vertical position in character block
F320 DEFB $00 Horizontal movement indicator
F321 DEFB $00 Vertical movement indicator
F322 DEFB $00 Sprite frame ID
F323 DEFB $00 Sprite width
F324 DEFB $00 Sprite height
F325 DEFB $00 Sprite attribute
F326 DEFB $00 Working byte
F327 DEFB $00 Previous horizontal offset
F328 DEFB $00 Working byte
F329 DEFB $00 Previous horizontal co-ordinate
F32A DEFB $00 Previous vertical co-ordinate
F32B DEFB $00 Previous vertical offset
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