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Game status buffer |
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See Room #06.
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The first seven bytes relate to the colours the room uses. See PopulateCurrentRoomBuffersAndReferences.
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| DataRoom06 | 51074 | DEFB 7 | Key Colour: WHITE. | |
| 51075 | DEFB 7 | Closed Door Colour: WHITE. | ||
| 51076 | DEFB 0 | Unused?: BLACK. | ||
| 51077 | DEFB 5 | Scaffolding Colour: CYAN. | ||
| 51078 | DEFB 0 | Border Colour: BLACK. | ||
| 51079 | DEFB 1 | Paper Colour: BLUE. | ||
| 51080 | DEFB 4 | Ladder Colour: GREEN. | ||
| 51081 | DEFB 255 | Terminator. | ||
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Room scaffolding:
Scaffold #01.
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| 51082 | DEFB 33,23 | Start Coordinates: 33/ 23. | ||
| 51084 | DEFB 2 | Length: 2. | ||
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Scaffold #02.
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| 51085 | DEFB 19,23 | Start Coordinates: 19/ 23. | ||
| 51087 | DEFB 9 | Length: 9. | ||
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Scaffold #03.
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| 51088 | DEFB 15,18 | Start Coordinates: 15/ 18. | ||
| 51090 | DEFB 7 | Length: 7. | ||
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Scaffold #04.
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| 51091 | DEFB 15,13 | Start Coordinates: 15/ 13. | ||
| 51093 | DEFB 7 | Length: 7. | ||
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Scaffold #05.
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| 51094 | DEFB 15,8 | Start Coordinates: 15/ 8. | ||
| 51096 | DEFB 7 | Length: 7. | ||
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Scaffold #06.
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| 51097 | DEFB 33,3 | Start Coordinates: 33/ 3. | ||
| 51099 | DEFB 16 | Length: 16. | ||
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Scaffold #07.
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| 51100 | DEFB 29,13 | Start Coordinates: 29/ 13. | ||
| 51102 | DEFB 5 | Length: 5. | ||
| 51103 | DEFB 255 | Terminator. | ||
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Doors:
Door #01.
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| 51104 | DEFB 26,17 | Coordinates: 26/ 17. | ||
| 51106 | DEFB 4 | Colour: GREEN. | ||
| 51107 | DEFB 12 | Leads to room: 12. | ||
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Door #02.
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| 51108 | DEFB 15,17 | Coordinates: 15/ 17. | ||
| 51110 | DEFB 4 | Colour: GREEN. | ||
| 51111 | DEFB 4 | Leads to room: 4. | ||
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Door #03.
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| 51112 | DEFB 15,7 | Coordinates: 15/ 7. | ||
| 51114 | DEFB 4 | Colour: GREEN. | ||
| 51115 | DEFB 16 | Leads to room: 16. | ||
| 51116 | DEFB 255 | Terminator. | ||
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Ladders:
Ladder #01.
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| 51117 | DEFB 4,18 | Coordinates: 4/ 18. | ||
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Ladder #02.
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| 51119 | DEFB 6,13 | Coordinates: 6/ 13. | ||
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Ladder #03.
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| 51121 | DEFB 11,8 | Coordinates: 11/ 8. | ||
| 51123 | DEFB 255 | Terminator. | ||
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Keys and locked doors.
Key/ Door #01.
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| 51124 | DEFB 10,23 | Coordinates: 10/ 23. | ||
| 51126 | DEFB 11 | |||
| 51127 | DEFB 16,1 | Coordinates: 16/ 1. | ||
| 51129 | DEFB 3 | |||
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Key/ Door #02.
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| 51130 | DEFB 8,13 | Coordinates: 8/ 13. | ||
| 51132 | DEFB 3 | |||
| 51133 | DEFB 6,2 | Coordinates: 6/ 2. | ||
| 51135 | DEFB 3 | |||
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Key/ Door #03.
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| 51136 | DEFB 8,8 | Coordinates: 8/ 8. | ||
| 51138 | DEFB 14 | |||
| 51139 | DEFB 11,3 | Coordinates: 11/ 3. | ||
| 51141 | DEFB 3 | |||
| 51142 | DEFB 255 | Terminator. | ||
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Portholes:
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| 51143 | DEFB 255 | Terminator. | ||
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Pirates:
Pirate #01.
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| 51144 | DEFB 19,6 | Coordinates: 19/ 6. | ||
| 51146 | DEFB 3,3 | |||
| 51148 | DEFB 255 | Horizontal movement: -1. | ||
| 51149 | DEFB 0,32,2,3 | |||
| 51153 | DEFB 7 | Colour: WHITE. | ||
| 51154 | DEFB 1,3,0,19,6,3 | |||
| 51160 | DEFB 255 | Terminator. | ||
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Items:
Item #01.
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| 51161 | DEFB 14,20 | Coordinates: 14/ 20. | ||
| 51163 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
| 51165 | DEFB 2 | Colour: RED. | ||
| 51166 | DEFB 1 | Collected: NO. | ||
| 51167 | DEFB 100 | UDG: Graphics_Chest (100). | ||
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Item #02.
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| 51168 | DEFB 4,20 | Coordinates: 4/ 20. | ||
| 51170 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
| 51172 | DEFB 2 | Colour: RED. | ||
| 51173 | DEFB 1 | Collected: NO. | ||
| 51174 | DEFB 100 | UDG: Graphics_Chest (100). | ||
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Item #03.
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| 51175 | DEFB 23,15 | Coordinates: 23/ 15. | ||
| 51177 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
| 51179 | DEFB 6 | Colour: YELLOW. | ||
| 51180 | DEFB 1 | Collected: NO. | ||
| 51181 | DEFB 116 | UDG: Graphics_Sextant (116). | ||
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Item #04.
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| 51182 | DEFB 4,10 | Coordinates: 4/ 10. | ||
| 51184 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
| 51186 | DEFB 5 | Colour: CYAN. | ||
| 51187 | DEFB 1 | Collected: NO. | ||
| 51188 | DEFB 108 | UDG: Graphics_SpyGlass (108). | ||
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Item #05.
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| 51189 | DEFB 6,5 | Coordinates: 6/ 5. | ||
| 51191 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
| 51193 | DEFB 7 | Colour: WHITE. | ||
| 51194 | DEFB 1 | Collected: NO. | ||
| 51195 | DEFB 104 | UDG: Graphics_Map (104). | ||
| 51196 | DEFB 255 | Terminator. | ||
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Furniture:
Item #01.
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| 51197 | DEFB 33,7 | Coordinates: 33/ 7. | ||
| 51199 | DEFB 32 | UDG: Graphics_Barrels (32). | ||
| 51200 | DEFB 2 | Colour: RED. | ||
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Item #02.
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| 51201 | DEFB 27,7 | Coordinates: 27/ 7. | ||
| 51203 | DEFB 32 | UDG: Graphics_Barrels (32). | ||
| 51204 | DEFB 2 | Colour: RED. | ||
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Item #03.
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| 51205 | DEFB 21,7 | Coordinates: 21/ 7. | ||
| 51207 | DEFB 32 | UDG: Graphics_Barrels (32). | ||
| 51208 | DEFB 2 | Colour: RED. | ||
| 51209 | DEFB 255 | Terminator. | ||
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Lifts:
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| 51210 | DEFB 255 | Terminator. | ||
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Disappearing floors:
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| 51211 | DEFB 255 | Terminator. | ||
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