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Game status buffer |
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See Room #05.
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The first seven bytes relate to the colours the room uses. See PopulateCurrentRoomBuffersAndReferences.
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| DataRoom05 | 51212 | DEFB 6 | Key Colour: YELLOW. | |
| 51213 | DEFB 6 | Closed Door Colour: YELLOW. | ||
| 51214 | DEFB 0 | Unused?: BLACK. | ||
| 51215 | DEFB 6 | Scaffolding Colour: YELLOW. | ||
| 51216 | DEFB 0 | Border Colour: BLACK. | ||
| 51217 | DEFB 1 | Paper Colour: BLUE. | ||
| 51218 | DEFB 4 | Ladder Colour: GREEN. | ||
| 51219 | DEFB 255 | Terminator. | ||
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Room scaffolding:
Scaffold #01.
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| 51220 | DEFB 33,23 | Start Coordinates: 33/ 23. | ||
| 51222 | DEFB 16 | Length: 16. | ||
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Scaffold #02.
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| 51223 | DEFB 33,18 | Start Coordinates: 33/ 18. | ||
| 51225 | DEFB 16 | Length: 16. | ||
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Scaffold #03.
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| 51226 | DEFB 33,13 | Start Coordinates: 33/ 13. | ||
| 51228 | DEFB 16 | Length: 16. | ||
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Scaffold #04.
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| 51229 | DEFB 33,8 | Start Coordinates: 33/ 8. | ||
| 51231 | DEFB 16 | Length: 16. | ||
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Scaffold #05.
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| 51232 | DEFB 33,3 | Start Coordinates: 33/ 3. | ||
| 51234 | DEFB 16 | Length: 16. | ||
| 51235 | DEFB 255 | Terminator. | ||
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Doors:
Door #01.
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| 51236 | DEFB 16,22 | Coordinates: 16/ 22. | ||
| 51238 | DEFB 3 | Colour: MAGENTA. | ||
| 51239 | DEFB 11 | Leads to room: 11. | ||
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Door #02.
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| 51240 | DEFB 5,17 | Coordinates: 5/ 17. | ||
| 51242 | DEFB 3 | Colour: MAGENTA. | ||
| 51243 | DEFB 18 | Leads to room: 18. | ||
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Door #03.
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| 51244 | DEFB 28,7 | Coordinates: 28/ 7. | ||
| 51246 | DEFB 5 | Colour: CYAN. | ||
| 51247 | DEFB 13 | Leads to room: 13. | ||
| 51248 | DEFB 255 | Terminator. | ||
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Ladders:
Ladder #01.
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| 51249 | DEFB 9,18 | Coordinates: 9/ 18. | ||
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Ladder #02.
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| 51251 | DEFB 27,13 | Coordinates: 27/ 13. | ||
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Ladder #03.
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| 51253 | DEFB 25,8 | Coordinates: 25/ 8. | ||
| 51255 | DEFB 255 | Terminator. | ||
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Keys and locked doors.
Key/ Door #01.
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| 51256 | DEFB 24,23 | Coordinates: 24/ 23. | ||
| 51258 | DEFB 20 | |||
| 51259 | DEFB 16,1 | Coordinates: 16/ 1. | ||
| 51261 | DEFB 3 | |||
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Key/ Door #02.
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| 51262 | DEFB 6,23 | Coordinates: 6/ 23. | ||
| 51264 | DEFB 6 | |||
| 51265 | DEFB 11,2 | Coordinates: 11/ 2. | ||
| 51267 | DEFB 3 | |||
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Key/ Door #03.
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| 51268 | DEFB 28,18 | Coordinates: 28/ 18. | ||
| 51270 | DEFB 29 | |||
| 51271 | DEFB 6,3 | Coordinates: 6/ 3. | ||
| 51273 | DEFB 3 | |||
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Key/ Door #04.
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| 51274 | DEFB 22,18 | Coordinates: 22/ 18. | ||
| 51276 | DEFB 32 | |||
| 51277 | DEFB 21,4 | Coordinates: 21/ 4. | ||
| 51279 | DEFB 3 | |||
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Key/ Door #05.
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| 51280 | DEFB 12,13 | Coordinates: 12/ 13. | ||
| 51282 | DEFB 2 | |||
| 51283 | DEFB 16,5 | Coordinates: 16/ 5. | ||
| 51285 | DEFB 3 | |||
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Key/ Door #06.
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| 51286 | DEFB 12,8 | Coordinates: 12/ 8. | ||
| 51288 | DEFB 2 | |||
| 51289 | DEFB 21,6 | Coordinates: 21/ 6. | ||
| 51291 | DEFB 3 | |||
| 51292 | DEFB 255 | Terminator. | ||
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Portholes:
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| 51293 | DEFB 255 | Terminator. | ||
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Pirates:
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| 51294 | DEFB 255 | Terminator. | ||
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Items:
Item #01.
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| 51295 | DEFB 22,20 | Coordinates: 22/ 20. | ||
| 51297 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
| 51299 | DEFB 6 | Colour: YELLOW. | ||
| 51300 | DEFB 1 | Collected: NO. | ||
| 51301 | DEFB 120 | UDG: Graphics_Bell (120). | ||
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Item #02.
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| 51302 | DEFB 5,20 | Coordinates: 5/ 20. | ||
| 51304 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
| 51306 | DEFB 6 | Colour: YELLOW. | ||
| 51307 | DEFB 1 | Collected: NO. | ||
| 51308 | DEFB 116 | UDG: Graphics_Sextant (116). | ||
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Item #03.
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| 51309 | DEFB 32,10 | Coordinates: 32/ 10. | ||
| 51311 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
| 51313 | DEFB 5 | Colour: CYAN. | ||
| 51314 | DEFB 1 | Collected: NO. | ||
| 51315 | DEFB 96 | UDG: Graphics_Pistol (96). | ||
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Item #04.
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| 51316 | DEFB 10,5 | Coordinates: 10/ 5. | ||
| 51318 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
| 51320 | DEFB 7 | Colour: WHITE. | ||
| 51321 | DEFB 1 | Collected: NO. | ||
| 51322 | DEFB 104 | UDG: Graphics_Map (104). | ||
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Item #05.
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| 51323 | DEFB 32,15 | Coordinates: 32/ 15. | ||
| 51325 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
| 51327 | DEFB 6 | Colour: YELLOW. | ||
| 51328 | DEFB 1 | Collected: NO. | ||
| 51329 | DEFB 92 | UDG: Graphics_Vase (92). | ||
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Item #06.
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| 51330 | DEFB 25,15 | Coordinates: 25/ 15. | ||
| 51332 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
| 51334 | DEFB 6 | Colour: YELLOW. | ||
| 51335 | DEFB 1 | Collected: NO. | ||
| 51336 | DEFB 92 | UDG: Graphics_Vase (92). | ||
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Item #07.
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| 51337 | DEFB 19,15 | Coordinates: 19/ 15. | ||
| 51339 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
| 51341 | DEFB 6 | Colour: YELLOW. | ||
| 51342 | DEFB 1 | Collected: NO. | ||
| 51343 | DEFB 92 | UDG: Graphics_Vase (92). | ||
| 51344 | DEFB 255 | Terminator. | ||
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Furniture:
Item #01.
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| 51345 | DEFB 30,22 | Coordinates: 30/ 22. | ||
| 51347 | DEFB 56 | UDG: Graphics_Stack1 (56). | ||
| 51348 | DEFB 4 | Colour: GREEN. | ||
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Item #02.
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| 51349 | DEFB 15,17 | Coordinates: 15/ 17. | ||
| 51351 | DEFB 56 | UDG: Graphics_Stack1 (56). | ||
| 51352 | DEFB 4 | Colour: GREEN. | ||
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Item #03.
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| 51353 | DEFB 23,12 | Coordinates: 23/ 12. | ||
| 51355 | DEFB 56 | UDG: Graphics_Stack1 (56). | ||
| 51356 | DEFB 3 | Colour: MAGENTA. | ||
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Item #04.
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| 51357 | DEFB 7,7 | Coordinates: 7/ 7. | ||
| 51359 | DEFB 56 | UDG: Graphics_Stack1 (56). | ||
| 51360 | DEFB 5 | Colour: CYAN. | ||
| 51361 | DEFB 255 | Terminator. | ||
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Lifts:
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| 51362 | DEFB 255 | Terminator. | ||
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Disappearing floors:
Instance #01.
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| 51363 | DEFB 17,8 | Coordinates: 17/ 8. | ||
| 51365 | DEFB 5 | Width: 5 (VISIBLE). | ||
| 51366 | DEFB 40 | Limit for "VISIBLE" timer. | ||
| 51367 | DEFB 100 | Limit for "DISAPPEARED" timer. | ||
| 51368 | DEFB 0 | Floor change timer. | ||
| 51369 | DEFB 255 | Terminator. | ||
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