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Data |
| Prev: 55613 | Up: Map | Next: 55734 |
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Dolphin:
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| TableDefaultSeaCreatures | 55614 | DEFB 35,10 | +0: Creature sprite co-ordinates. | |
| 55616 | DEFB 3,3 | +2: Creature sprite horizontal/ vertical position in character block. | ||
| 55618 | DEFB 255 | +4: Creature sprite base horizontal movement indicator: 255. | ||
| 55619 | DEFB 0 | +5: Creature sprite base vertical movement indicator: 0. | ||
| 55620 | DEFB 32 | +6: Creature sprite base frame ID: 32. | ||
| 55621 | DEFB 4 | +7: Creature sprite width: 4. | ||
| 55622 | DEFB 2 | +8: Creature sprite height: 2. | ||
| 55623 | DEFB 5 | +9: Creature sprite INK: CYAN. | ||
| 55624 | DEFB 0 | +10: Is this slot free? YES. | ||
| 55625 | DEFB 3 | +11: Previous horizontal position in character block. | ||
| 55626 | DEFB 3 | +12: | ||
| 55627 | DEFB 35 | +13: Previous horizontal co-ordinate. | ||
| 55628 | DEFB 10 | +14: Previous vertical co-ordinate. | ||
| 55629 | DEFB 3 | +15: Previous vertical position in character block. | ||
| 55630 | DEFW 38348 | +16: Creature sprite UDG graphics pointer: 38348 (Graphics_GoldfishGameDolphin). | ||
| 55632 | DEFB 8 | +18: Creature sprite increment value. | ||
| 55633 | DEFB 64 | +19: Maximum sprite frame ID value. | ||
| 55634 | DEFB 0 | +20: | ||
| 55635 | DEFB 0 | +21: | ||
| 55636 | DEFB 0 | +22: | ||
| 55637 | DEFB 0 | +23: | ||
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Sea Snake:
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| 55638 | DEFB 35,13 | +0: Creature sprite co-ordinates. | ||
| 55640 | DEFB 3,3 | +2: Creature sprite horizontal/ vertical position in character block. | ||
| 55642 | DEFB 255 | +4: Creature sprite base horizontal movement indicator: 255. | ||
| 55643 | DEFB 0 | +5: Creature sprite base vertical movement indicator: 0. | ||
| 55644 | DEFB 32 | +6: Creature sprite base frame ID: 32. | ||
| 55645 | DEFB 3 | +7: Creature sprite width: 3. | ||
| 55646 | DEFB 2 | +8: Creature sprite height: 2. | ||
| 55647 | DEFB 2 | +9: Creature sprite INK: RED. | ||
| 55648 | DEFB 0 | +10: Is this slot free? YES. | ||
| 55649 | DEFB 3 | +11: Previous horizontal position in character block. | ||
| 55650 | DEFB 3 | +12: | ||
| 55651 | DEFB 35 | +13: Previous horizontal co-ordinate. | ||
| 55652 | DEFB 13 | +14: Previous vertical co-ordinate. | ||
| 55653 | DEFB 3 | +15: Previous vertical position in character block. | ||
| 55654 | DEFW Graphics_GoldfishGameDolphin | +16: Creature sprite UDG graphics pointer: 38604 (Graphics_GoldfishGameSeaSnake). | ||
| 55656 | DEFB 6 | +18: Creature sprite increment value. | ||
| 55657 | DEFB 56 | +19: Maximum sprite frame ID value. | ||
| 55658 | DEFB 0 | +20: | ||
| 55659 | DEFB 0 | +21: | ||
| 55660 | DEFB 0 | +22: | ||
| 55661 | DEFB 0 | +23: | ||
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Marlin:
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| 55662 | DEFB 35,13 | +0: Creature sprite co-ordinates. | ||
| 55664 | DEFB 3,3 | +2: Creature sprite horizontal/ vertical position in character block. | ||
| 55666 | DEFB 255 | +4: Creature sprite base horizontal movement indicator: 255. | ||
| 55667 | DEFB 0 | +5: Creature sprite base vertical movement indicator: 0. | ||
| 55668 | DEFB 32 | +6: Creature sprite base frame ID: 32. | ||
| 55669 | DEFB 3 | +7: Creature sprite width: 3. | ||
| 55670 | DEFB 2 | +8: Creature sprite height: 2. | ||
| 55671 | DEFB 3 | +9: Creature sprite INK: MAGENTA. | ||
| 55672 | DEFB 0 | +10: Is this slot free? YES. | ||
| 55673 | DEFB 3 | +11: Previous horizontal position in character block. | ||
| 55674 | DEFB 3 | +12: | ||
| 55675 | DEFB 35 | +13: Previous horizontal co-ordinate. | ||
| 55676 | DEFB 13 | +14: Previous vertical co-ordinate. | ||
| 55677 | DEFB 3 | +15: Previous vertical position in character block. | ||
| 55678 | DEFW 38796 | +16: Creature sprite UDG graphics pointer: 38796 (Graphics_GoldfishGameMarlin). | ||
| 55680 | DEFB 6 | +18: Creature sprite increment value. | ||
| 55681 | DEFB 56 | +19: Maximum sprite frame ID value. | ||
| 55682 | DEFB 0 | +20: | ||
| 55683 | DEFB 0 | +21: | ||
| 55684 | DEFB 0 | +22: | ||
| 55685 | DEFB 0 | +23: | ||
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Squid:
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| 55686 | DEFB 35,13 | +0: Creature sprite co-ordinates. | ||
| 55688 | DEFB 3,3 | +2: Creature sprite horizontal/ vertical position in character block. | ||
| 55690 | DEFB 255 | +4: Creature sprite base horizontal movement indicator: 255. | ||
| 55691 | DEFB 0 | +5: Creature sprite base vertical movement indicator: 0. | ||
| 55692 | DEFB 32 | +6: Creature sprite base frame ID: 32. | ||
| 55693 | DEFB 2 | +7: Creature sprite width: 2. | ||
| 55694 | DEFB 2 | +8: Creature sprite height: 2. | ||
| 55695 | DEFB 4 | +9: Creature sprite INK: GREEN. | ||
| 55696 | DEFB 0 | +10: Is this slot free? YES. | ||
| 55697 | DEFB 3 | +11: Previous horizontal position in character block. | ||
| 55698 | DEFB 3 | +12: | ||
| 55699 | DEFB 35 | +13: Previous horizontal co-ordinate. | ||
| 55700 | DEFB 13 | +14: Previous vertical co-ordinate. | ||
| 55701 | DEFB 3 | +15: Previous vertical position in character block. | ||
| 55702 | DEFW 38988 | +16: Creature sprite UDG graphics pointer: 38988 (Graphics_GoldfishGameSquid). | ||
| 55704 | DEFB 4 | +18: Creature sprite increment value. | ||
| 55705 | DEFB 48 | +19: Maximum sprite frame ID value. | ||
| 55706 | DEFB 0 | +20: | ||
| 55707 | DEFB 0 | +21: | ||
| 55708 | DEFB 0 | +22: | ||
| 55709 | DEFB 0 | +23: | ||
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Goldfish:
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| 55710 | DEFB 35,13 | +0: Creature sprite co-ordinates. | ||
| 55712 | DEFB 3,3 | +2: Creature sprite horizontal/ vertical position in character block. | ||
| 55714 | DEFB 255 | +4: Creature sprite base horizontal movement indicator: 255. | ||
| 55715 | DEFB 0 | +5: Creature sprite base vertical movement indicator: 0. | ||
| 55716 | DEFB 32 | +6: Creature sprite base frame ID: 32. | ||
| 55717 | DEFB 1 | +7: Creature sprite width: 1. | ||
| 55718 | DEFB 1 | +8: Creature sprite height: 1. | ||
| 55719 | DEFB 6 | +9: Creature sprite INK: YELLOW. | ||
| 55720 | DEFB 0 | +10: Is this slot free? YES. | ||
| 55721 | DEFB 3 | +11: Previous horizontal position in character block. | ||
| 55722 | DEFB 3 | +12: | ||
| 55723 | DEFB 35 | +13: Previous horizontal co-ordinate. | ||
| 55724 | DEFB 13 | +14: Previous vertical co-ordinate. | ||
| 55725 | DEFB 3 | +15: Previous vertical position in character block. | ||
| 55726 | DEFW 39116 | +16: Creature sprite UDG graphics pointer: 39116 (Graphics_GoldfishGameFish). | ||
| 55728 | DEFB 1 | +18: Creature sprite increment value. | ||
| 55729 | DEFB 36 | +19: Maximum sprite frame ID value. | ||
| 55730 | DEFB 0 | +20: | ||
| 55731 | DEFB 0 | +21: | ||
| 55732 | DEFB 0 | +22: | ||
| 55733 | DEFB 0 | +23: | ||
| Prev: 55613 | Up: Map | Next: 55734 |