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Routines |
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Used by the routine at Handler_Interrupts.
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Should we generate any sounds?
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| Controller_BombSounds | 63573 | LD A,(65533) | Return if *SoundFlag_Bomb is "Off" (0). | |
| 63576 | CP 0 | |||
| 63578 | RET Z | |||
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Generate the bomb fuse burning down sound.
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| 63579 | CP 1 | Jump to SoundHandler_BombFuse if *SoundFlag_Bomb is set to "Fuse" (1). | ||
| 63581 | JP Z,SoundHandler_BombFuse | |||
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Else, generate the "Sparks" sound.
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| 63584 | JP SoundHandler_BombSparks | Else, jump to SoundHandler_BombSparks. | ||
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