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F855: Controller: Bomb Sounds
Used by the routine at Handler_Interrupts.
Should we generate any sounds?
Controller_BombSounds F855 LD A,($FFFD) Return if *SoundFlag_Bomb is "Off" (00).
F858 CP $00
F85A RET Z
Generate the bomb fuse burning down sound.
F85B CP $01 Jump to SoundHandler_BombFuse if *SoundFlag_Bomb is set to "Fuse" (01).
F85D JP Z,SoundHandler_BombFuse
Else, generate the "Sparks" sound.
F860 JP SoundHandler_BombSparks Else, jump to SoundHandler_BombSparks.
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