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46210: Check Music
Used by the routines at GameMenu and ThemeMusic.
If the music is still playing, jump ahead to ThemeMusic.
Check_Music 46210 LD HL,(46311) HL=*Pointer_MusicData.
Retrieve music data (the terminator is 0).
46213 LD A,(HL) A=*HL.
46214 OR A If A is not zero jump to ThemeMusic.
46215 JR NZ,ThemeMusic
Music has finished, so kick off demo mode.
46217 LD A,1 Write 1 to Flag_DemoMode.
46219 LD (46431),A
46222 LD A,255 Write 255 to TempStore_GameOptions.
46224 LD (46313),A
46227 RET Return.
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