Routines |
Prev: 955A | Up: Map | Next: 95B2 |
Used by the routines at GameEntry, TitleScreenInit, InputTest_KempstonJoystick, InputTest_ProtekJoystick and InputTest_Interface2.
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Open the upper screen channel.
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TitleScreenPrint | 95A3 | LD A,$02 | A=02. | |
95A5 | CALL $1601 | Call CHAN_OPEN. | ||
Uses PR_STRING to print to the screen.
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95A8 | LD DE,$95B2 | DE=TitleScreenCopy (text). | ||
95AB | LD BC,$00B4 | BC=B4 (counter). | ||
95AE | CALL $203C | Call PR_STRING. | ||
95B1 | RET | Return. |
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