Routines |
Prev: 969C | Up: Map | Next: 96D2 |
Used by the routine at GameEntry.
|
||||
InputTest_Interface2 | 96B7 | LD A,($5BA8) | A=ControlMethod. | |
96BA | CP $05 | If this is already 05 then jump back to TitleSelectInput. | ||
96BC | JP Z,TitleSelectInput | |||
This entry point is used by the routine at GameEntry.
|
||||
Input_Interface2 | 96BF | LD A,$05 | Write 05 to ControlMethod. | |
96C1 | LD ($5BA8),A | |||
96C4 | CALL TitleScreenPrint | Call TitleScreenPrint. | ||
96C7 | LD HL,$59A7 | HL=59A7. | ||
96CA | LD A,$0E | A=0E. | ||
96CC | CALL $96D2 | Call 96D2. | ||
96CF | JP TitleSelectInput | Jump to TitleSelectInput. |
Prev: 969C | Up: Map | Next: 96D2 |