Page Byte Address Description
64 0 16384
Loading Screen
91 0 23296
Data block at 5B00
92 0 23552
Routine at 5C00
95 212 24532
Graphics: Mothership Alien
96 20 24596
Data block at 6014
96 38 24614
Graphics: Lives Icon
96 46 24622
Graphics: Bullets
96 78 24654
Graphics: Ship
96 110 24686
Graphics: Eggsplosion
96 174 24750
Graphics: Bird
96 231 24807
Graphics: Pheenix (Egg)
97 61 24893
Data block at 613D
97 83 24915
Graphics: Pheenix (Hatched)
97 163 24995
Data block at 61A3
97 187 25019
Graphics: MegaDodo Logo
97 219 25051
Graphics: Large Star
97 227 25059
Graphics: Box
97 235 25067
Data block at 61EB
98 75 25163
Graphics: Small Star
98 83 25171
Data block at 6253
100 43 25643
Messaging: Presents
100 51 25651
Messaging: Megadodo Software
100 75 25675
Messaging: Author M.W.Ward
100 94 25694
Messaging: "press S to start"
100 110 25710
Messaging: Game Over
100 118 25718
Messaging: Instructions
100 209 25809
Messaging: "Select Joystick Or Keys"
101 20 25876
Messaging: Header
101 40 25896
Score Buffer
101 56 25912
Table: Mothership UDGs
101 138 25994
Table: "PHEENIX" Logo Position Data
101 219 26075
Game status buffer entry at 65DB
101 221 26077
Data block at 65DD
102 25 26137
Game status buffer entry at 6619
102 55 26167
Game status buffer entry at 6637
102 125 26237
Game status buffer entry at 667D
102 127 26239
Game status buffer entry at 667F
102 128 26240
Game status buffer entry at 6680
102 145 26257
Game status buffer entry at 6691
102 147 26259
Game status buffer entry at 6693
102 149 26261
Game status buffer entry at 6695
102 150 26262
Game status buffer entry at 6696
102 163 26275
Game status buffer entry at 66A3
102 164 26276
Game status buffer entry at 66A4
102 165 26277
Game status buffer entry at 66A5
102 166 26278
Game status buffer entry at 66A6
102 167 26279
Game status buffer entry at 66A7
102 185 26297
Game status buffer entry at 66B9
102 186 26298
Game status buffer entry at 66BA
102 212 26324
Game status buffer entry at 66D4
102 213 26325
Game status buffer entry at 66D5
102 237 26349
Game status buffer entry at 66ED
102 239 26351
Flag: Extra Life
102 240 26352
Player Lives
102 242 26354
Flag: Title Screen Start
102 243 26355
Flag: Demo Mode Active?
102 244 26356
Game status buffer entry at 66F4
102 245 26357
Flag: Player Lost All Lives?
102 246 26358
Control Method
102 247 26359
Convert Screen Address To Attribute Buffer Address
103 4 26372
Convert Attribute Address To Screen Buffer Address
103 14 26382
Routine at 670E
103 32 26400
Clear Screen
103 46 26414
Clear Play-Area
103 111 26479
Print String
103 169 26537
Print Score
103 182 26550
Handler: Score
103 246 26614
Print Header
104 28 26652
Print Lives
104 69 26693
Routine at 6845
104 78 26702
Routine at 684E
104 83 26707
Routine at 6853
104 144 26768
Routine at 6890
104 161 26785
Print Asterisk
104 184 26808
Transition Effect
105 38 26918
Routine at 6926
105 106 26986
Routine at 696A
106 35 27171
Routine at 6A23
107 49 27441
Fill Screen With UDG
107 79 27471
Print Control Menu
107 153 27545
Print Instructions Menu
108 13 27661
Data block at 6C0D
108 19 27667
Table: Music Data
108 157 27805
Routine at 6C9D
108 201 27849
Draw Ship
108 238 27886
Routine at 6CEE
112 105 28777
Routine at 7069
112 231 28903
Routine at 70E7
114 0 29184
Routine at 7200
114 84 29268
Routine at 7254
114 201 29385
Routine at 72C9
116 164 29860
Game Intro
117 100 30052
Routine at 7564
117 146 30098
Messaging: Hi There!
117 153 30105
Game Entry Point
117 173 30125
Routine at 75AD
117 178 30130
Routine at 75B2
117 183 30135
Routine at 75B7
117 188 30140
Routine at 75BC
117 191 30143
Routine at 75BF
118 22 30230
Routine at 7616
121 178 31154
Routine at 79B2
123 103 31591
Handler: Aliens
124 130 31874
Title Screen
125 217 32217
Start Game
126 71 32327
Input: "S" To Start
126 100 32356
Messaging: Programs Wanted
126 165 32421
Unused
255 24 65304
Unused