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Game status buffer |
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Scratch buffer used by Swap_Player_State to hold the active player's 44-byte state block while the inactive player's state is copied over it.
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| Player_State_Swap_Buffer | C48B | DEFB $A0,$2D,$09,$4F,$52,$09,$23,$46 | ||
| C493 | DEFB $45,$0D,$AA,$2D,$09,$41,$4E,$44 | |||
| C49B | DEFB $09,$45,$0D,$B4,$2D,$09,$4C,$44 | |||
| C4A3 | DEFB $09,$45,$2C,$41,$0D,$BE,$2D,$09 | |||
| C4AB | DEFB $49,$4E,$09,$41,$2C,$28,$43,$29 | |||
| C4B3 | DEFB $0D,$C8,$2D,$09,$4F,$52,$09,$23 | |||
| C4BB | DEFB $45,$37,$0D,$D2,$2D,$09,$52,$52 | |||
| C4C3 | DEFB $43,$41,$0D,$DC,$2D,$09,$52,$52 | |||
| C4CB | DEFB $43,$41,$0D,$E6 | |||
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