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C48B: Player State Swap Buffer
Scratch buffer used by Swap_Player_State to hold the active player's 44-byte state block while the inactive player's state is copied over it.
Player_State_Swap_Buffer C48B DEFB $A0,$2D,$09,$4F,$52,$09,$23,$46
C493 DEFB $45,$0D,$AA,$2D,$09,$41,$4E,$44
C49B DEFB $09,$45,$0D,$B4,$2D,$09,$4C,$44
C4A3 DEFB $09,$45,$2C,$41,$0D,$BE,$2D,$09
C4AB DEFB $49,$4E,$09,$41,$2C,$28,$43,$29
C4B3 DEFB $0D,$C8,$2D,$09,$4F,$52,$09,$23
C4BB DEFB $45,$37,$0D,$D2,$2D,$09,$52,$52
C4C3 DEFB $43,$41,$0D,$DC,$2D,$09,$52,$52
C4CB DEFB $43,$41,$0D,$E6
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