![]() |
Routines |
| Prev: C856 | Up: Map | Next: C950 |
|
Used by the routines at Process_Entity_Record_Fast, Handle_Horizontal_Enemy_Entity, Begin_Enemy_Death_Animation, Process_Tracked_Enemy_Entity, Kill_Tracked_Enemy_Entity, Process_Wall_Bouncing_Enemy, Kill_Wall_Bouncing_Enemy and Process_Replacement_Enemy_Entity.
Entry point for erasing a wide entity sprite. Sets erase mode then falls through to Draw_Wide_Entity_Sprite_Render. In erase mode the attribute write is skipped.
|
||||
| Erase_Wide_Entity_Sprite | C949 | EXX | Set erase mode (attribute write disabled). | |
| C94A | LD D,$00 | |||
| C94C | EXX | |||
| C94D | JP Draw_Wide_Entity_Sprite_Render | Jump to Draw_Wide_Entity_Sprite_Render. | ||
| Prev: C856 | Up: Map | Next: C950 |