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Routines |
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Used by the routines at Process_Entity_Record_Fast, Handle_Horizontal_Enemy_Entity, Begin_Enemy_Death_Animation, Process_Tracked_Enemy_Entity, Kill_Tracked_Enemy_Entity, Process_Wall_Bouncing_Enemy, Kill_Wall_Bouncing_Enemy and Process_Replacement_Enemy_Entity.
Entry point for erasing a wide entity sprite. Sets erase mode then falls through to Draw_Wide_Entity_Sprite_Render. In erase mode the attribute write is skipped.
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| Erase_Wide_Entity_Sprite | 51529 | EXX | Set erase mode (attribute write disabled). | |
| 51530 | LD D,0 | |||
| 51532 | EXX | |||
| 51533 | JP Draw_Wide_Entity_Sprite_Render | Jump to Draw_Wide_Entity_Sprite_Render. | ||
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