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50179: Player 1 State
Root of the active player state block (see Swap_Player_State / PlayerDeath_ClearPlayerSlot). Leading bytes hold the packed score for PrintPlayerScore and the prefix compared in CheckScoreAwardLife.
Player_1_State 50179 DEFB 0
50180 DEFB 0
50181 DEFB 0
50182 DEFB 0
50183 DEFB 255
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