![]() |
Game status buffer |
| Prev: C400 | Up: Map | Next: C408 |
|
Root of the active player state block (see Swap_Player_State / PlayerDeath_ClearPlayerSlot). Leading bytes hold the packed score for PrintPlayerScore and the prefix compared in CheckScoreAwardLife.
|
||||
| Player_1_State | C403 | DEFB $00 | ||
| C404 | DEFB $00 | |||
| C405 | DEFB $00 | |||
| C406 | DEFB $00 | |||
| C407 | DEFB $FF | |||
| Prev: C400 | Up: Map | Next: C408 |