Prev: 50205 Up: Map Next: 50211
50206: Two-Player Session Flag
Non-zero when both player slots take part in the current credit session. After a lost life PlayerDeath uses it for Swap_Player_State swap vs same-player loop. Cleared on init after the max wave.
TwoPlayerSessionFlag 50206 DEFB 0
50207 DEFB 1
Colour_Bar_Column 50208 DEFB 0
50209 DEFB 0,0
Prev: 50205 Up: Map Next: 50211