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C41E: Two-Player Session Flag
Non-zero when both player slots take part in the current credit session. After a lost life PlayerDeath uses it for Swap_Player_State swap vs same-player loop. Cleared on init after the max wave.
TwoPlayerSessionFlag C41E DEFB $00
C41F DEFB $01
Colour_Bar_Column C420 DEFB $00
C421 DEFB $00,$00
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