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Eight 4-byte entries (one per direction 0-7) used by Build_Entity_Spawn_Record and Apply_Direction_Delta. Each entry holds a Y delta, an X delta, and two further bytes that are copied verbatim into the entity spawn buffer. Indexed as table + (direction × 4).
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| Direction_Animation_Offset_Table | 59311 | DEFB 6,6,3,3,5,5,5,5 | ||
| 59319 | DEFB 4,4,7,7,3,3,9,9 | |||
| 59327 | DEFB 2,2,10,10,2,2,11,11 | |||
| 59335 | DEFB 1,1,13,13,0,0,15,15 | |||
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