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EA14: Print Score
Used by the routines at Game_Initialisation and LevelComplete.
Print_Score EA14 LD B,$13 B=13.
EA16 LD C,$18 C=18.
EA18 CALL Calculate_ScreenBlockAddress Call Calculate_ScreenBlockAddress.
EA1B INC H Increment H by four.
EA1C INC H
EA1D INC H
EA1E INC H
EA1F LD DE,$D874 DE=Score_Digit_01.
EA22 LD IX,$D83A IX=Time.
EA26 SET 1,(IX+$00) Set bit 1 of *IX+00.
EA2A LD B,$03 Set the number of digits to display: 03.
EA2C JP Print_Numbers_0 Jump to Print_Numbers_0.
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